user manual — beta / selected testers only · OHRbyte 2026
MUZUNGUMASCHIN is a VST3 MIDI sequencer built around one idea: rhythm and harmony are the same physical phenomenon on different timescales. A polygon drawn on a time circle produces a rhythm. The same polygon drawn on a pitch circle produces a chord.
The interface shows 8 concentric rings. Each ring is an independent layer. A rotating line sweeps around once per cycle. Every time the line crosses a vertex of the polygon on that ring, a MIDI note fires.
MUZUNGUMASCHIN_beta.zipMuzunguMaschin.vst3 to your VST3 folder:C:\Program Files\Common Files\VST3\/Library/Audio/Plug-Ins/VST3/
Top of the plugin. Contains:
The plugin has three resizable panels. Drag the dividers between them.
Shows the 8 concentric rings. The rotating white line is the playhead — it turns once per cycle, in sync with the DAW transport.
8 colored cards at the bottom of each display — one per layer. Shows the number of active vertices. Click to select a layer. Each card has:
| mode | behavior |
|---|---|
| POLYRHYTHM | all layers share one cycle. a layer with N vertices fires N times per rotation. layer with 3 points = triangle = fires 3×/cycle. |
| POLYMETER | each layer has its own 16th-note grid. euclidean mask distributes K onsets across N steps independently. |
Switch between modes in the inspector. POLYRHYTHM is the main mode.
Instead of placing vertices manually, you can generate them algorithmically:
Set the number of steps (N) and onsets (K) in the inspector. The pattern is recalculated immediately.
The inspector (panel 3) shows parameters for the currently selected node. For the polygon node:
| parameter | description |
|---|---|
| steps | total number of divisions on the ring |
| pulses | number of active onsets (euclidean K) |
| note | MIDI note number for this layer |
| channel | MIDI channel (1–16) |
| velocity | note velocity (0–127) |
| gate | note length as fraction of step duration |
| probability | chance that a vertex fires (per vertex or global) |
| jitter | random timing offset per vertex |
Stop the DAW, then click PATCH EDIT. Panels 1 and 2 become a node graph canvas.
MUZUNGUMASCHIN outputs standard MIDI. Route it to any instrument in your DAW. Each layer can send on its own MIDI channel, so you can drive 8 different instruments simultaneously.
The plugin requires: MIDI output enabled on the track, and the DAW transport must be playing for the rotating line to move.
Please send feedback, bug reports and ideas to ohrbyte@gmail.com. What works, what doesn't, what you'd want next — all of it is useful.
MUZUNGUMASCHIN beta — OHRbyte 2026 — not for redistribution